Design Technology

Intent

The Whaplode Design Technology curriculum aims to inspire pupils to be innovative and creative thinkers who have an appreciation for the product design cycle through ideation, creation and evaluation.   We want pupils to develop the confidence to take risks, through drafting design concepts, modelling, and testing and to be reflective learners who evaluate their work and the work of others.  Through our curriculum, we aim to build an awareness of the impact of design and technology on our lives and encourage pupils to become resourceful, enterprising citizens who will have the skills to contribute to future design advancements.

Our Design Technology curriculum enables pupils to meet the aims and end of key stage attainment targets in the national curriculum.

Implementation

Through our Design Technology curriculum, pupils respond to design briefs and scenarios, developing their skills in six key areas:

  • Mechanisms
  • Structures
  • Textiles
  • Cooking and Nutrition
  • Electrical Systems (KS2)
  • Digital World (KS2)

Each of the key areas follows the design process (design, make and evaluate) and has a particular theme and focus from the technical knowledge or cooking and nutrition section of the curriculum.  Key areas are visited again and again with increasing complexity, allowing pupils to revisit and build on their previous learning. 

impact

Our Design Technology curriculum is high quality, knowledge-based, well-sequenced and is planned to demonstrate progression.  If our pupils have understood and retained knowledge from the carefully sequenced curriculum we have taught, we know that they are where they should be.

At Whaplode C of E Primary School we ensure that children are equipped with design technology skills and knowledge that will enable them to be ready for the curriculum at Key Stage 3 and for life as an adult in the wider world.

Pupils are taught to link and apply the knowledge they are gaining across subjects, thereby deepening understanding of the connections between different aspects of their learning.

We want the children to have thoroughly enjoyed learning design technology and leave school equipped with a range of skills enabling them to succeed in their secondary education and be resourceful and innovative members of society.

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